Announcement
Accounts are open
The website is live and you can create your account today. The same account name and password sign you in to the game client when it opens.
Season 21 Episode 3In development
The continent you remember, on a client rebuilt from the ground up in Unity. Sixteen classes, one world, and every season up to Season 21 Episode 3.
Announcement
The website is live and you can create your account today. The same account name and password sign you in to the game client when it opens.
Development
16 playable classes, parties and trade, personal stores with a market across channels, the Gremory Case, friends and letters, party matching and MU Helper.
Our story
We are a team of developers who never stopped playing MU Online. We have spent our careers building backends and running game servers, and more than twenty years inside the game itself, since the very beginning.
So we decided to take a step no one had taken before: build the MU Online client from scratch on the Unity engine, and rewrite the server side from the bottom up, every system and every season through Season 21 Episode 3. Not a repack, not a patch on old code. A new foundation, built by players who know how the game should feel.

20+ years
We were there for the first Dark Knights in Lorencia, the first trips to Devias and the first pair of wings. Two decades of MU is the spec we build to.
Backend veterans
Our careers are backends and live game servers. We know what it takes to keep a world online, fair and fast when it fills up.
Unity client
A new MU Online client built from scratch on the Unity engine: the world, the interface and the effects you remember, on a modern foundation.
Server rewrite
The server side rewritten from the bottom up, system by system, all the way to the latest season. No patches on top of someone else's code.
We are building the MU we always wanted to play. Come play it with us.
Sixteen classes, from the Dark Wizard to the Crusader, each with its own road to a 5th class. Pick one and see where it leads.

DW
Builds on Energy
Calls down Evil Spirit and Hellfire from a distance. Fragile at arm's length, ruinous everywhere else.
Systems that work in game today, on the server and the new client alike. The game guide has the numbers behind every one.

Blood Castle, Devil Square, Chaos Castle, Illusion Temple, Doppelganger, Kanturu, Crywolf, invasions and world bosses, every day on the Events channel.

Found a guild, ally with two more and take the castle: its owner sets the shop and Chaos Machine tax.

Pick a side at level 50, earn contribution by hunting the other gens, and collect a monthly reward.

Reset at level 400 and keep your stats, climb 881 master levels, and evolve through to a 5th class.

Open a personal store and sell to players on any channel. Sales land in your Gremory Case even while you are away.

Let the helper hunt for you, then log out and keep hunting with offline attack.

Post your party or find one from the N window, across channels.

Wings up to the 4th tier, +15 upgrades, sockets, the renewed Jewel of Harmony and elemental errtels.

Account names are first come, first served, and the account you make today is the one you play with.