
As a monarch-type character with sharp charisma and excellent leadership, he can gather more guild members than other characters when creating a guild. Because of this, guilds with a Dark Lord as their guild master have an advantage over other guilds in guild battles and sieges. Also, Dark Lord is basically a party-centered character, and rather than going into battle himself, he helps party members and leads them to victory in battle.
Characteristics
In addition to exclusive items and skills, Dark Lord can use some of the basic character's armor and weapons, and has a stack called 'Command' that other characters do not have. You can also handle the unique pets Dark Spirit and Dark Horse, which assist their master Dark Lord during battle and complement Dark Lord's weakness of being weaker in battle compared to other characters.
Default stats
- Points per level
- 7
- Strength
- 26
- Agility
- 20
- Stamina
- 20
- Energy
- 15
- Command
- 25
- HP
- 90
- +1 HP per Character Level
- +2 HP per Stamina Point
- Mana
- 40
- +1 Mana per Character Level
- +1.5 Mana per Energy Point
The numbers above are the game's usual ones. The overview has this server's own numbers.
Evolutions
- 2ndDark LordDefault
- 3rdLord EmperorQuest guide
- 4thEmpire LordQuest guide
- 5thForce EmpireQuest guide
Party bonus
Parties made of these classes share a bonus.
Basic builds
A common way to split stat points.
knight
Battle training, Strength + Energy increase for PvP combat.
commando
Support training, increase of command + energy to give support in Party.
tank
Life training, increases its life + defense and acts as bait in battles between clans.
General game information: values, rates and availability on MU International can differ.