MUInternational

Magic Gladiator

Info
Magic Gladiator

It is rare for someone to possess multiple talents at the same time, and even if they do possess such talents, human life is finite, so they cannot develop all their talents at once. However, even in these times, there are geniuses who show abilities that go beyond such limitations. A good example of this is the Gladiator, a hybrid character that possesses the characteristics of both a Dark Knight and a Dark Wizard, and is skilled in close combat while also being able to use magic.

Characteristics

The Magic Gladiator can run regardless of the level of the boots he is wearing, and while other classes gain 5 points when leveling up, the Magic Gladiator gains 7 points. Also, a Magic Gladiator can move between worlds with only 2/3 of the level required for other characters.

Default stats

Points per level
7
Strength
26
Agility
26
Stamina
26
Energy
26
HP
110
+1 HP per Character Level
+2 HP per Stamina Point
Mana
60
+1 Mana per Character Level
+2 Mana per Energy Point

The numbers above are the game's usual ones. The overview has this server's own numbers.

Evolutions

  1. 2ndMagic GladiatorDefault
  2. 3rdDuel MasterQuest guide
  3. 4thMagic KnightQuest guide
  4. 5thDuple KnightQuest guide

Party bonus

Parties made of these classes share a bonus.

Basic builds

A common way to split stat points.

gladiator

Strength Training increased DMG + Speed/Defense followed by two swords or shield to fight in PvP.

Strength
45%
Agility
35%
Stamina
10%
Energy
10%

wizard

Magic training, increased Spell + Speed/Defense to fight in PvP.

Strength
10%
Agility
35%
Stamina
10%
Energy
45%

tank

Life Training, increases its life + defense and acts as bait in battles between clans.

Strength
20%
Agility
35%
Stamina
40%
Energy
5%

General game information: values, rates and availability on MU International can differ.