MUInternational

Guilds and alliances

Found a guild, recruit, ally with other guilds and take the castle.
Level to found a guild
150
Members at most
80
Assistant masters
1
Battle masters
3
Guilds in an alliance
3

Founding and running a guild

  • Talk to Royal Guard Captain Lorence in Lorencia at level 150 or higher. A guild name is 2 to 8 letters and digits, and you paint its mark on an 8×8 grid.
  • To join, from level 6, target a guild master and ask; the master accepts.
  • The guild window (G) lists the members and their channels. There the master names an assistant and up to 3 battle masters, and can hand the guild over.
  • Guild chat: start the line with @; @@ talks to the alliance and @> sets the guild notice.
  • A master asks another guild master for an alliance, and joins that guild's alliance. Up to 3 guilds can be allied.

Castle Siege

A guild master with 1+ members registers the guild, then the guild hands in Signs of Lord. The guild that seals the crown owns the castle and sets its taxes. The siege schedule.

Guild rankings list every guild on the server with its emblem and members.

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