- Hunting levels
- 100
- Kills counted per day
- 5,000
- Kills a week to keep it
- 3,000
- Monster kills earn hunting experience, up to 5,000 kills a day. Each hunting level gives points; open the window with H.
- The points raise eight bonuses: every few points add a step, up to each bonus's cap.
- A week with fewer than 3,000 kills puts 10% of your points to sleep at Monday 00:00 server time. They come back with your next hunting levels.
| Bonus | Points per step | Per step | At most |
|---|---|---|---|
| Damage | 1 | +5 | +500 |
| Defense | 1 | +5 | +500 |
| Health | 1 | +20 | +2,000 |
| Mana | 1 | +10 | +1,000 |
| Wizardry and curse | 1 | +5 | +500 |
| Recovery % | 5 | +1 | +20 |
| Critical damage % | 5 | +1 | +20 |
| Excellent damage % | 5 | +1 | +20 |